Pixel Art Converter

Upload an image, tune the preprocessing to clean the pixels, preview the snapped grid, and convert the result into a real .aseprite or .png file.

Upload Source Image

Load an image, clean the background, snap the logical grid, and convert to an editable .aseprite or .png sprite.

Upload a pixel-art image to start

PNG, WebP, and JPG images are supported. Flat black or studio-style backgrounds can usually be cleaned with edge-connected background removal.

Preprocessing Settings

Use a Photoshop-style inspector to tune size, cleanup, and palette reduction until the preview looks production-ready.

Workflow Presets

Start from a tuned profile, then fine-tune only the sliders that still need intervention.

Balanced Cleanup

Sprite Geometry

Adjust the export canvas like an image-size inspector while keeping square-pixel proportions intact.

Aspect 1:1
64 px

Final sprite width stored in the exported .aseprite file.

SmallerLarger
64 px

Final sprite height stored in the exported .aseprite file.

SmallerLarger
Resampling Mode

Pixel Snap takes the single center pixel for each logical cell. Weighted Pick chooses the nearest real color around the center. Smooth Average blends colors like a regular image resize.

Keeps the detected square-pixel proportion while you change width or height.

Cleanup & Matte

Tune alpha cleanup, border removal, and crop padding the way you would in a retouching inspector before export.

Background Removed

Only edge-connected background pixels are removed, so interior dark details stay intact.

Corner-connected fill protects black eyes, outlines, and interior shadows while still clearing the backdrop.
12

Raises the cutoff for faint edge haze and compression ghosts, turning them fully transparent.

Keep hazeCut harder
12

Lower values remove only near-identical border colors; higher values expand cleanup more aggressively.

StrictAggressive

Trims empty transparent borders so the export canvas hugs the visible sprite.

1

Adds breathing room back after trimming so outlines and glow pixels do not get clipped.

Tight cropMore padding

Palette Compression

Choose how tightly similar colors should be merged before the sprite lands in Aseprite.

256 colors
256

Lower values merge near-duplicate shades; higher values preserve subtle ramps and anti-aliasing.

Smaller paletteMore colors

Preview

Compare the source image against the cleaned square-pixel result before exporting.

Remove Specific Color:

Original Image

The preview appears here after you upload an image.

Processed Preview

The preview appears here after you upload an image.

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